Rival medieval factions overlooking a contested European city
RISE OF THE DUKES UPDATE

Seven Playable Factions Now Shape the Campaign

Lithuania, England, Scandinavia, the Teutonic Order, France, the Holy Roman Empire and Poland now offer distinct cities and military identities.

Home/Updates/Seven Playable Factions Now Shape the Campaign

A homeland visible in the city

Every playable faction now carries its identity beyond a name and banner. Settlement architecture, Keep progression and signature buildings reflect the homeland selected when a ruler enters the world.

Lithuanian hillforts, English stone keeps, Scandinavian royal strongholds, Teutonic commanderies, French donjons, Imperial residences and Piast castles create seven recognisable paths through the same persistent campaign.

Named troops without a hidden winning choice

Each faction fields troops with its own names, artwork and military character. Equivalent roles continue to use shared balance principles, so choosing a homeland expresses identity without replacing economy, timing, intelligence or cooperation.

  • Seven complete playable faction identities
  • Faction-specific settlement stages and signature buildings
  • Named unit rosters built on equivalent battlefield roles

Represent a realm from the beginning

The registration path can preserve a selected faction, allowing a player to move directly from learning about a homeland to founding a realm under that identity.

Enter the current campaign

Choose one of seven factions and build a realm in the living world.

Play free