A homeland visible in the city
Every playable faction now carries its identity beyond a name and banner. Settlement architecture, Keep progression and signature buildings reflect the homeland selected when a ruler enters the world.
Lithuanian hillforts, English stone keeps, Scandinavian royal strongholds, Teutonic commanderies, French donjons, Imperial residences and Piast castles create seven recognisable paths through the same persistent campaign.
Named troops without a hidden winning choice
Each faction fields troops with its own names, artwork and military character. Equivalent roles continue to use shared balance principles, so choosing a homeland expresses identity without replacing economy, timing, intelligence or cooperation.
- Seven complete playable faction identities
- Faction-specific settlement stages and signature buildings
- Named unit rosters built on equivalent battlefield roles
Represent a realm from the beginning
The registration path can preserve a selected faction, allowing a player to move directly from learning about a homeland to founding a realm under that identity.
